STAR WARS: X-WING MINIATURES GAME VS TABLUT
STAR WARS: X-WING MINIATURES GAME
Star Wars: X-Wing is a miniature war game designed by Jay Little and produced by Fantasy Flight Games that was released at Gen Con during August 17, 2012. It features tactical ship-to-ship dogfighting between various types of starfighters set in the fictional Star Wars universe. The game is said to be easy to learn and quick to play taking anywhere between 15 and 60 minutes from first set-up to battle's end. Each round both players give all their ships movement orders without knowing what their opponent is doing before resolving these orders while trying to shoot down enemy craft. On May 1, 2018 FFG announced X-Wing Second Edition, to be released on September 13, 2018. Although the physical models are transferable, an entire new set of rules, templates, and markers have been produced and are available through a new core set, waves, and conversion packs. "X-Wing is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wing fighters and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission! The X-Wing starter set includes everything you need to begin your battles, such as scenarios, cards, and fully assembled and painted ships. What's more, X-Wing's quick-to-learn ruleset establishes the foundation for a system that can be expanded with your favorite ships and characters from the Star Wars universe."
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TABLUT
Tafl games (pronounced ], also known as hnefatafl games) are a family of ancient Nordic and Celtic strategy board games played on a checkered or latticed gameboard with two armies of uneven numbers. Most probably they are based upon the Roman game Ludus latrunculorum. Names of different variants of Tafl include Hnefatafl, Tablut, Tawlbwrdd, Brandubh, Ard Rí, and Alea Evangelii. Games in the tafl family were played in Norway, Sweden, Denmark, Iceland, Britain, Ireland, and Lapland. Tafl gaming was eventually supplanted by chess in the 12th Century, but the tafl variant of the Sami people, tablut, was in play until at least the 1700s. The rules for tablut were written down by the Swedish naturalist Linnaeus in 1732, and these were translated from Latin to English in 1811. All modern tafl games are based on the 1811 translation, which had many errors. New rules were added to amend the issues resulting from these errors, leading to the creation of a modern family of tafl games. In addition, tablut is now also played in accordance with its original rules, which have been retranslated. The term tafl (Old Norse: "table", "board"; pronounced ) is the original Norse name of the game. Hnefatafl (roughly) plausibly realised as ), became the preferred term for the game in Scandinavia by the end of the Viking Age, to distinguish it from other board games, such as Skáktafl (chess), Kvatrutafl (Tables) and Halatafl (Fox games), as these became known. The specific name Hnefatafl possibly arose as meaning "board game of the fist", from hnefi ("fist") + tafl, where "fist" referred to the central king-piece. The precise etymology is not entirely certain but hnefi certainly referred to the king-piece, and several sources refer to Hnefatafl as "King's table". In Anglo-Saxon England, the term tæfl also referred to many board games. It is not known if the Anglo-Saxons had a specific name for the game or if they generically referred to it as tæfl in the way that modern people might refer to "cards". Several games may be confused with tafl games, due to the inclusion of the word tafl in their names or other similarities. Halatafl is the Old Norse name for Fox and Geese, a game dating from at least the 14th century. It is still known and played in Europe. Kvatrutafl is the Old Norse name for Tables (the medieval forerunner of Backgammon). Skáktafl is the Old Norse name for chess. Fidchell or Fithcheall (Modern Irish: Ficheall) was played in Ireland. The Welsh equivalent was Gwyddbwyll and the Breton equivalent Gwezboell; all terms mean "wood-sense". This popular medieval game was played with equal forces on each side and thus was not a tafl variant, but rather may have been the medieval descendant of the Roman game Latrunculi or Ludus latrunculorum.