SENET VS SUFFRAGETTO
SENET
Senet is a board game from ancient Egypt. The earliest representation of senet is dated to c. 2620 BCE from the Mastaba of Hesy-Re, while similar boards and hieroglyphic signs are found even earlier. The game fell out of use following the Roman periodand its original rules are the subject of conjecture. Senet is the oldest known board game. Fragmentary boards that could be senet have been found in First Dynasty burials in Egypt, c. 3100 BCE. The first unequivocal painting of this ancient game is from the Third Dynasty tomb of Hesy (c. 2686–2613 BCE). People are depicted playing senet in a painting in the tomb of Rashepes, as well as from other tombs of the Fifth and Sixth Dynasties (c. 2500 BCE). The oldest intact senet boards date to the Middle Kingdom, but graffiti on Fifth and Sixth Dynasty monuments could date as early as the Old Kingdom. At least by the time of the New Kingdom in Egypt (1550–1077 BCE), senet was conceived as a representation of the journey of the ka (the vital spark) to the afterlife. This connection is made in the Great Game Text, which appears in a number of papyri, as well as the appearance of markings of religious significance on senet boards themselves. The game is also referred to in chapter XVII of the Book of the Dead. A study on a senet board in the Rosicrucian Egyptian Museum, dating back to the early New Kingdom of Egypt, showed the evolution of the game from its secular origins into a more religious artifact. Senet also was played by people in neighboring cultures, and it probably came to those places through trade relationships between Egyptians and local peoples. It has been found in the Levant at sites such as Arad and Byblos, as well as in Cyprus. Because of the local practice of making games out of stone, there are more senet games that have been found in Cyprus than have been found in Egypt.
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SUFFRAGETTO
Suffragetto was a board game published in the United Kingdom around 1908 by the Women's Social and Political Union (WSPU) and manufactured by Sargeant Bros. Ltd. In modern terms, it was developed to "enact feminist ideology in a hybrid fantasy-real world environment" to support the activist strategies of the suffragettes. The game is a contest of occupation featuring two players around a grid board representing the streets of Edwardian London. One player plays 21 green markers as the radical suffragettes, the other player plays 21 dark blue markers as the police constables. The objective of the suffragettes is to break through police lines and enter the House of Commons, while at the same time preventing the police from entering Albert Hall. The objective of the police is to disrupt the meeting of the suffragettes by entering Albert Hall, while at the same time preventing them from entering the House of Commons. "Arrested" suffragettes are confined to the "prison" section of the board, whereas "disabled" constables are confined to the "hospital" section. The game is won by the first player who introduces six markers into the opponent's base. The WSPU were enthusiastic about manufacturing and selling the game, as it would allow the organisation to continue running without having to depend on donations from wealthy individuals. Oxford's Bodleian Libraries has the only known surviving copy of the game. Suffragetto was among several children's games designed at that time around the themes of gender, resistance, and social relationships, along with the contemporaneous games Panko and Pank-a-Squith (1909). The goal of the latter was to navigate a suffragette (led by Emmeline Pankhurst) down a long path from her home to parliament, past obstacles placed by the Liberal government (led by Prime Minister H. H. Asquith).