PLATEAU VS SHATAR
PLATEAU
Plateau is a two-player abstract strategy board game invented by Jim Albea. The game was developed over a two-year period culminating in its present form on May 12, 1986. The original name for the game was Pinnacle, but it was discovered that an older board/card game had that name, so around 1989 the name was changed to Plateau. From the 1980s through the 1990s Plateau was played at Science Fiction conventions mostly in the Southeastern United States. From the 1990s to the present, the game is played live at an online game site and via email. In 1997 a computer implementation of the game was created which facilitates email play and has a computer robot. Onboarding is adding one new piece to the play. This new piece can be placed anywhere that doesn't directly harm an opposing piece. For instance, you can onboard to any blank square or on top of any of your own pieces. The majority of Plateau moves are onboards. Instead of Onboarding or Moving, a player can choose to spend his turn exchanging prisoners. Prisoners are exchanged using the point values of the pieces. A simple value-for-value system is used. Since the pieces range in value from 1 point (for the mute) to 21 points (for the Ace) there are usually several combinations and options available for the players. The player initiating the exchange selects the pieces he wishes to exchange. These pieces will all add up to some point value. The responding player then has four options depending on the point values of the prisoners that he holds.
Statistics for this Xoptio
SHATAR
Shatar (Mongolian: ᠮᠣᠩᠭᠣᠯ ᠰᠢᠲᠠᠷᠠ Monggol sitar-a, "Mongolian shatranj"; a.k.a. shatar) and hiashatar are two chess variants played in Mongolia. The rules are similar to standard chess; the differences being that: The noyan (ᠨᠣᠶᠠᠨ, lord) does not castle. The küü (ᠬᠦᠦ, pawn) does not have an initial double-step move option, except for the queen pawn or king pawn. In old shatar rules, a pawn that reaches its eighth rank must promote to half-power tiger. But a pawn could step back to its sixth rank to promote to all-power tiger. It moves like a queen. The baras (ᠪᠠᠷᠰ or ᠪᠠᠷᠠᠰ, tiger; Persian: fers) moves like a promoted rook in shogi: like a chess rook or one square diagonally. It was called half-power tiger or half-power lion in old shatar rules. In modern shatar rules, a baras moves like a queen. The mori (knight; ᠮᠣᠷᠢ) cannot deliver mate. In modern shatar rules, the mori can give mate. The bishop (teme) and rook (terge) move as they do in standard chess. The game always starts by White playing 1.d4 and Black responding with 1...d5. This is the only time in the game a pawn may advance two squares; some sources claim this initial move can optionally be made with the e-pawn. In old shatar rules, Ujimqin player must make an initial double-step move with the queen pawn; in Chahar, the king pawn. In old shatar rules, baremate is draw. In old shatar rules, one special rule is called tuuxəi, like komi in Go. A player could leave the enemy with only two pieces remaining (noyan and another piece) at the end. Then he must start making checks using the terge or baras and make consecutive checks until checkmate. Before checkmate, number of consecutive checks is the number of tuuxəi. If a player wins by checkmate as in chess, he receives only one tuuxəi. A player usually leaves the enemy with one noyan and one küü to allow time to put his pieces into good positions for making consecutive checks.