MATCHING GAME VS ZINGO!
MATCHING GAME
Matching games are games that require players to match similar elements. Participants need to find a match for a word, picture, or card. For example, students place 30 word cards; composed of 15 pairs, face down in random order. Each person turns over two cards at a time, with the goal of turning over a matching pair, by using their memory. Most matching games are objective, with correct answers in the rules for what counts as a match, pair, etc. Some however, like Dixit or Apples to Apples, are about subjective matches picked by one or more judge players. Here the correlation between a match holds value only as other players decide it, but rules dictate who will make those decisions and when.
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ZINGO!
Zingo! is a game inspired by Bingo released by ThinkFun in 2002. Players try to fill their Zingo! cards with matching tiles from the Zingo! "Zinger". In the game, the dealer slides the Zinger to reveal two tiles at a time. When a player sees a tile that matches a picture on his/her board, he calls out the name of the object and places that tile on the matching space on their board. If two players have that tile, the person who calls out the name of the object first gets the tile. The first player to fill his card wins. The Zingo cards allow for more or less competitive play. The green sides have less images in common with the other 7 boards and are therefore more relaxed and less competitive. The green sides, however, have many of the same images and make for more intense games between players.