MASTERMIND VS SHOGI
MASTERMIND
Mastermind or Master Mind is a code-breaking game for two players. The modern game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert.It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century. The game is based on an older, paper based game called Bulls and Cows. A computer adaptation of it was run in the 1960s on Cambridge University’s Titan computer system, where it was called 'MOO'. This version was written by Frank King. There was also another version for the TSS/8 time sharing system, written by J.S. Felton and finally a version for the Multics system at MIT by Jerrold Grochow. The modern game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert. Meirowitz presented the idea to many major toy companies but, after showing it at the Nuremberg International Toy Fair, it was picked up by a plastics company, Invicta Plastics, based near Leicester, UK. Invicta purchased all the rights to the game and the founder, Edward Jones-Fenleigh, refined the game further. It was released in 1971–2. Since 1971, the rights to Mastermind have been held by Invicta Plastics. (Invicta always named the game Master Mind.) They originally manufactured it themselves, though they have since licensed its manufacture to Hasbro worldwide, with the exception of Pressman Toys and Orda Industries who have the manufacturing rights to the United States and Israel, respectively. Starting in 1973, the game box featured a photograph of a white man in a white jacket seated in the foreground, with a young Asian woman of high caste standing behind him with the golden symbols of office visible on her sari, denoting the power and intellect behind the throne. The two amateur models (Bill Woodward and Cecilia Fung) reunited in June 2003 to pose for another publicity photo.
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SHOGI
Shogi (将棋, shōgi, English: /ˈʃoʊɡiː/, Japanese: , also known as Japanese chess or the Game of Generals, is a two-player strategy board game that is the Japanese variant of chess. It is the most popular chess variant in Japan. Shōgi means general's (shō 将) board game (gi 棋). Shogi was the earliest chess variant to allow captured pieces to be returned to the board by the capturing player. This drop rule is speculated to have been invented in the 15th century and possibly connected to the practice of 15th century mercenaries switching loyalties when captured instead of being killed. The earliest predecessor of the game, chaturanga, originated in India in the 6th century, and the game was likely transmitted to Japan via China or Korea sometime after the Nara period. Shogi in its present form was played as early as the 16th century, while a direct ancestor without the drop rule was recorded from 1210 in a historical document Nichūreki, which is an edited copy of Shōchūreki and Kaichūreki from the late Heian period (c. 1120). Two players face each other across a board composed of rectangles in a grid of 9 ranks (rows, 段) by 9 files (columns, 筋) yielding an 81 square board. In Japanese they are called Sente 先手 (first player) and Gote 後手 (second player), but in English are conventionally referred to as Black and White, with Black the first player. The board is nearly always rectangular, and the rectangles are undifferentiated by marking or color. Pairs of dots mark the players' promotion zones.