MAD GAB VS TABLUT
MAD GAB
Mad Gab is a game created by Terry White in which there are at least two teams and 2–12 players. Each team has two minutes to sound out three puzzles. The puzzles, also known as mondegreens, contain small words that, when put together, make a word or phrase. For example, "These If Hill Wore" when pronounced quickly sounds like "The Civil War". Another example would be "Eye Mull of Mush Sheen" quickly spoken it sounds like "I'm A Love Machine". There are two levels of difficulties: easy and hard. The faster the puzzles are answered, the more points the players score. This game uses phonetics, which is a branch of linguistics. This game is a test for the human brain to process sounds based on simpler English-written sounds into a meaningful word or phrase. The game is designed where a person would not be able to decode the meaning of the phrase unless spoken out loud and listened; reading the phrase silently will not allow the player to decode the meaning because sounds would have to be encoded into meaningful English words.
Statistics for this Xoptio
TABLUT
Tafl games (pronounced ], also known as hnefatafl games) are a family of ancient Nordic and Celtic strategy board games played on a checkered or latticed gameboard with two armies of uneven numbers. Most probably they are based upon the Roman game Ludus latrunculorum. Names of different variants of Tafl include Hnefatafl, Tablut, Tawlbwrdd, Brandubh, Ard Rí, and Alea Evangelii. Games in the tafl family were played in Norway, Sweden, Denmark, Iceland, Britain, Ireland, and Lapland. Tafl gaming was eventually supplanted by chess in the 12th Century, but the tafl variant of the Sami people, tablut, was in play until at least the 1700s. The rules for tablut were written down by the Swedish naturalist Linnaeus in 1732, and these were translated from Latin to English in 1811. All modern tafl games are based on the 1811 translation, which had many errors. New rules were added to amend the issues resulting from these errors, leading to the creation of a modern family of tafl games. In addition, tablut is now also played in accordance with its original rules, which have been retranslated. The term tafl (Old Norse: "table", "board"; pronounced ) is the original Norse name of the game. Hnefatafl (roughly) plausibly realised as ), became the preferred term for the game in Scandinavia by the end of the Viking Age, to distinguish it from other board games, such as Skáktafl (chess), Kvatrutafl (Tables) and Halatafl (Fox games), as these became known. The specific name Hnefatafl possibly arose as meaning "board game of the fist", from hnefi ("fist") + tafl, where "fist" referred to the central king-piece. The precise etymology is not entirely certain but hnefi certainly referred to the king-piece, and several sources refer to Hnefatafl as "King's table". In Anglo-Saxon England, the term tæfl also referred to many board games. It is not known if the Anglo-Saxons had a specific name for the game or if they generically referred to it as tæfl in the way that modern people might refer to "cards". Several games may be confused with tafl games, due to the inclusion of the word tafl in their names or other similarities. Halatafl is the Old Norse name for Fox and Geese, a game dating from at least the 14th century. It is still known and played in Europe. Kvatrutafl is the Old Norse name for Tables (the medieval forerunner of Backgammon). Skáktafl is the Old Norse name for chess. Fidchell or Fithcheall (Modern Irish: Ficheall) was played in Ireland. The Welsh equivalent was Gwyddbwyll and the Breton equivalent Gwezboell; all terms mean "wood-sense". This popular medieval game was played with equal forces on each side and thus was not a tafl variant, but rather may have been the medieval descendant of the Roman game Latrunculi or Ludus latrunculorum.