JAIPUR VS SECTOR 41
JAIPUR
Jaipur is a card game for two players. It was created by Sébastien Pauchon in 2009 and published by Asmodee. Players assume the roles of powerful merchants in Jaipur, the capital of Rajasthan. The aim is to receive two "seals of excellence" and be invited to the court of the Maharaja. The game focuses on buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds. Overall, the board game has received favorable reviews, many acknowledging its simplicity, yet sufficient depth. Shut Up & Sit Down have suggested that "great game for seasoned vets but also something you could easily introduce to people who don’t play a lot" whereas iSlayTheDragon said "Jaipur is a blast to play". Board Game Land has suggested that the game was "one of the top card games for couples". Jaipur has continued to be a popular game with recommendations into 2020 as well as being part of the Mind Sports Olympiad 2020 competition.
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SECTOR 41
Sector 41 is a board game published by David Long and Michael Lachtanski of Scimitar Games. The game became available for pre-order in February 2009 and was officially released in April 2009. Sector 41 is a turn-based strategy game for two to four players. Game play takes place on a 9×9 grid of face-down tiles, randomly shuffled at the beginning of each game. Players control one mother ship which moves along the edge of the game board. Mother ships can deploy up to three explorer ships onto the face-down grid. Explorer ships are used to discover, mine, and tow deposits of Glynium to their mother ship. According to the game background, Glynium is an unstable power source only found in this sector. Victory is achieved when one player has mined more Glynium than any other player could match. In the case of a tie, the first person to reach that score is declared the victor. Sector 41 was developed from a compilation of game concepts developed by David Long and Michael Lachtanski, the earliest of which go back to the mid-1990s. The name itself is an homage to the popular Area 51 science fiction theme. Play testing began in late 2007 and lasted until production began in late fall of 2008. The face-down tile set up was conceived of to emulate the fog of war mechanism, popular in many computer games. The developers also encourage players to strategically manipulate the board layout for offensive and defensive purposes through the process of "folding space". This game mechanism was inspired by the Dune novels. The lengthy play time in the initial play testing lead developers to create the Guardian figure. The Guardian, described below, acts as a mechanism for rewarding exploration, expansion, and reduced play time dramatically. Additional rules for modifying the Guardian's role in gameplay are available on the Scimitar Games website. Michael Lachtanski designed the game's graphics. Many of the space graphics are based on images from NASA.