JAIPUR VS QWIRKLE
JAIPUR
Jaipur is a card game for two players. It was created by Sébastien Pauchon in 2009 and published by Asmodee. Players assume the roles of powerful merchants in Jaipur, the capital of Rajasthan. The aim is to receive two "seals of excellence" and be invited to the court of the Maharaja. The game focuses on buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds. Overall, the board game has received favorable reviews, many acknowledging its simplicity, yet sufficient depth. Shut Up & Sit Down have suggested that "great game for seasoned vets but also something you could easily introduce to people who don’t play a lot" whereas iSlayTheDragon said "Jaipur is a blast to play". Board Game Land has suggested that the game was "one of the top card games for couples". Jaipur has continued to be a popular game with recommendations into 2020 as well as being part of the Mind Sports Olympiad 2020 competition.
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QWIRKLE
Qwirkle is a tile-based game for two to four players, designed by Susan McKinley Ross and published by MindWare. Qwirkle shares some characteristics with the games Rummikub and Scrabble. It is distributed in Canada by game and puzzle company Outset Media. Qwirkle is considered by MindWare to be its most awarded game of all time. In 2011, Qwirkle won the Spiel des Jahres, widely considered the most prestigious award in the board and card game industry. A sequel, Qwirkle Cubes, was released by Mindware in 2009. Qwirkle comes with 108 wooden tiles, and each tile is painted with one of six shapes (clover, four-point star, eight-point star, square, circle and diamond) in one of six colors (red, orange, yellow, green, blue and purple). The box also contains a bag to store the tiles and a rule book. The game begins with all the tiles being placed in the bag and mixed thoroughly. Each player then randomly draws six tiles. During their turn, a player may either: place one or several tiles on the table; or instead of playing tiles, exchange one or more tiles in their hand for other random tiles. In general, any tiles that are placed in a row must share one attribute (either color or shape), and they must be played in one line, although they do not need to touch other tiles being placed in that turn. A player must always end a turn with six tiles, so, if they place tiles during a turn, they draw random tiles to build their hand back up to six. Play continues until one person uses all of their available tiles and there are no more tiles to be drawn.