HEX VS SENET
HEX
Hex is a two player abstract strategy board game in which players attempt to connect opposite sides of a hexagonal board. Hex was invented by mathematician and poet Piet Hein in 1942 and independently by John Nash in 1948. It is traditionally played on an 11×11 rhombus board, although 13×13 and 19×19 boards are also popular. Each player is assigned a pair of opposite sides of the board which they must try to connect by taking turns placing a stone of their color onto any empty space. Once placed, the stones are unable to be moved or removed. A player wins when they successfully connect their sides together through a chain of adjacent stones. Draws are impossible in Hex due to the topology of the game board. The game has deep strategy, sharp tactics and a profound mathematical underpinning related to the Brouwer fixed-point theorem. The game was first marketed as a board game in Denmark under the name Con-tac-tix, and Parker Brothers marketed a version of it in 1952 called Hex; they are no longer in production. Hex can also be played with paper and pencil on hexagonally ruled graph paper. Hex-related research is current in the areas of topology, graph and matroid theory, combinatorics, game theory and artificial intelligence.
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SENET
Senet is a board game from ancient Egypt. The earliest representation of senet is dated to c. 2620 BCE from the Mastaba of Hesy-Re, while similar boards and hieroglyphic signs are found even earlier. The game fell out of use following the Roman periodand its original rules are the subject of conjecture. Senet is the oldest known board game. Fragmentary boards that could be senet have been found in First Dynasty burials in Egypt, c. 3100 BCE. The first unequivocal painting of this ancient game is from the Third Dynasty tomb of Hesy (c. 2686–2613 BCE). People are depicted playing senet in a painting in the tomb of Rashepes, as well as from other tombs of the Fifth and Sixth Dynasties (c. 2500 BCE). The oldest intact senet boards date to the Middle Kingdom, but graffiti on Fifth and Sixth Dynasty monuments could date as early as the Old Kingdom. At least by the time of the New Kingdom in Egypt (1550–1077 BCE), senet was conceived as a representation of the journey of the ka (the vital spark) to the afterlife. This connection is made in the Great Game Text, which appears in a number of papyri, as well as the appearance of markings of religious significance on senet boards themselves. The game is also referred to in chapter XVII of the Book of the Dead. A study on a senet board in the Rosicrucian Egyptian Museum, dating back to the early New Kingdom of Egypt, showed the evolution of the game from its secular origins into a more religious artifact. Senet also was played by people in neighboring cultures, and it probably came to those places through trade relationships between Egyptians and local peoples. It has been found in the Levant at sites such as Arad and Byblos, as well as in Cyprus. Because of the local practice of making games out of stone, there are more senet games that have been found in Cyprus than have been found in Egypt.