HOUNDS AND JACKALS VS SHATRANJ
HOUNDS AND JACKALS
Hounds and jackals is the modern name given to an ancient Egyptian game that is known from several examples of gaming boards and gaming pieces found in excavations. The modern name was invented by Howard Carter, who found one complete gaming set in a Theban tomb of ancient Egyptian pharaoh Amenemhat IV that dates to the 12th Dynasty. The latter game set is one of the best preserved examples and is today in the Metropolitan Museum of Art in New York. He called it Hounds contra Jackals. Another, less often used modern name is fifty-eight holes. The gaming board has two sets of 29 holes. Gaming pieces are ten small sticks with either jackal or dog heads. The game appeared in Egypt, around 2000 BC and was mainly popular in the Middle Kingdom. In the 1956 movie The Ten Commandments, Pharaoh Seti (Cedric Hardwicke) and Nefretiri (Anne Baxter) are shown playing the game. Hounds and Jackals, also known as 58 Holes, is a well-known Bronze Age board game which was invented in Ancient Egypt 4,000 years ago. Hounds and Jackals appeared in Egypt, around 2000 BC and was mainly popular in the Middle Kingdom. William Mathew Flinders Petrie initially discovered the game and published about it in 1890. More than 40 examples of the game have been revealed in Egypt, Mesopotamia, Israel, Syria, Iran, Azerbaijan, around the Levant and Mediterranean since that time. Sticks were made of expensive materials such as ivory, silver and gold based on the findings at some of the archaeological sites. Wood was also used in the preparation of ordinary pegs, but such examples would not have survived. The complete set of this Egyptian game discovered in 1910 by the British archaeologist Howard Carter is now displayed in the Metropolitan Museum of Art in New York.
Statistics for this Xoptio
SHATRANJ
Shatranj (Arabic: شطرنج; Persian: شترنج; from Middle Persian chatrang چترنگ) is an old form of chess, as played in the Sasanian Empire. Its origins are in the Indian game of chaturaṅga. Modern chess gradually developed from this game, as it was introduced to the western world by contacts in Muslim Al-Andalus (modern Spain) and in Sicily in the 10th century. The Persian word shatranj ultimately derives from Sanskrit (Sanskrit: चतुरङ्ग; caturaṅga) (catuḥ: "four"; anga: "arm"), referring to the game of the same name: Chaturanga. In Middle Persian the word appears as chatrang, with the 'u' lost due to syncope and the 'a' lost to apocope, such as in the title of the text Mâdayân î chatrang ("Book of Chess") from the 7th century AD. In Persian folk etymology, a Persian text refers to Shah Ardashir I, who ruled from 224–241, as a master of the game: Three books written in Pahlavi, Kar-Namag i Ardashir i Pabagan, Khosrow and ridag, and Wizārišn ī čhatrang ("Treatise on Chess"), also known as the Chatrang Nama ("Book of Chess"), all mention chatrang. In Kār-nāmak it is said that Ardashīr "with the help of the gods became more victorious and experienced than all others in polo, horsemanship, chess, backgammon, and other arts," and in the small treatise on Khosrow and ridag, the latter declares that he is superior to his comrades in chess, backgammon, and hašt pāy. Bozorgmehr, the author of Wizārišn ī čhatrang, describes how the game of chess was sent as a test to Khosrow I (r. 531-79) by the "king of the Hindus Dēvsarm" with the envoy Takhtarītūs and how the test was answered by the vizier Bozorgmehr, who in his turn invented the game Backgammon as a test for the Hindus. These three Middle Persian sources do not give any certain indication of the date when chess was introduced into Persia. The mentions of chess in Kar-Namag i Ardashir i Pabagan and Khosrow and ridag are simply conventional and may easily represent late Sasanian or even post-Sasanian redactions. According to Touraj Daryaee, Kar-Namag i Ardashir i Pabagan is from 6th century. Wizārišn ī čhatrang was written in the 6th century.