HARE AND HOUNDS VS HIJARA
HARE AND HOUNDS
Hare games are two-player abstract strategy board games that were popular in medieval northern Europe up until the 19th century. In this game, a hare is trying to get past three dogs who are trying to surround it and trap it. The three dogs are represented by three pieces which normally start on one end of the board, and the hare is represented by one piece that usually starts in the middle of the board or is dropped on any vacant point in the beginning of the game. Hare games are similar to Bear games and hunt games. One side has more pieces than the other with the larger side attempting to hem in the smaller side. The smaller side though is usually compensated with more powers. Where Hare games differ is that the hounds can only move forward or sideways, and not backwards. The hunters in the Bear games can move in all directions. Furthermore, the dog in the Hare games cannot capture any of the hares, unlike the tigers, leopards, jaguars, and foxes in the hunt games which can capture their respective prey counterparts. There are several different Hare game boards depending upon the country of origin. Many preferred the narrow double-ended spearhead-like boards with orthogonal and diagonal lines running through them. There were several variations on this design. However, one in Denmark used a round board, and another design is found in Latvia. Hare games are referred to by different names. In 19th century France, a hare game that was popular among the military was called The Soldiers' Game. The dog is sometimes referred to as a hound, and hence the alternative title to this game as Hare and hounds. Other names are French Military Game, Game of Dwarfs, The Devil among tailors, and Trevolpa or Volpalejden . As the rules of the game are simple to program, there are many electronic implementations of the game. The second link below allows you to play this game. In this computer game, the hares and hounds are reversed. Instead, it is the hounds attempting to surround and immobilize the hare.
Statistics for this Xoptio
HIJARA
Hijara is a two-player abstract strategy board game played with small stones. It has been likened to a three-dimensional game on a two-dimensional board. The game was designed by Martin H. Samue| and first printed, as Excel, by American Airlines in their inflight magazine, American Way, on December 24, 1985 and July 22, 1986. It has been sold commercially as Eclipse in 1994, and Hijara (the Arabic word for small stones) in 1995, 2003 and 2006. The original commercial edition of Hijara has a game board of 16 squares, divided into 4 sections numbered 1 through 4 and a score-keeping "ladder" on either end. Players choose either yellow or blue and use 32 same-color stones plus one score-keeper each. Blue starts and players take turns placing their stones, one at a time, on any square, building on those already on the board, to complete and block point-scoring combinations. When a player places a stone on a square, it must be placed in the lowest-numbered open section in that square. So, for every square, the first small stone must be placed on the 1, second on the 2, etc. The game starts with an empty board, and ends with a full board with 3 ways to score points when placement of four same-color stones is completed in any of the following combinations: 10 points - 4 stones of the same color on 4 numbers of a kind in a row - horizontally, vertically, or diagonally. 15 points - 4 stones of the same color in numerical sequence (i.e. 1-2-3-4) - horizontally, vertically, or diagonally. 20 points - 4 stones of the same color in one square. Points are won with a player's own-color stones and are always accrued, never deducted. Several point-scoring combinations may be completed at one time with a single stone. Overlooked points are forfeited and, throughout the game, players keep score on their side of the board with an extra stone of their color. The game is over when the last small stone is placed and all the numbers are covered then, by comparing accrued points totals, the player with the greater number of points is the winner of the game.