DVONN VS STAR WARS: X-WING MINIATURES GAME
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DVONN
DVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the GIPF Project. DVONN won the 2002 International Gamers Award and the Games magazine Game of the Year Award in 2003. DVONN is played on a board with 49 spaces. The board has a hexagonal layout 5 hexes wide. One player has 23 black pieces to play, the other player has 23 white pieces. There are also 3 neutral red pieces, called DVONN pieces. The object of the game is to control more pieces than your opponent at the end of the game. The game starts with an empty board and proceeds in two phases. During the first phase, the players place their pieces on the board, starting with the three red DVONN pieces. Pieces can be placed on any unoccupied space. White starts, and the players alternate. So Black is the first to place a piece of his own color. The first phase ends when all pieces are placed on the board, filling it completely. The second phase involves the building of stacks of pieces (a single piece is also considered a stack) by moving stacks onto other stacks. A stack is controlled by a player if his color is on top. A stack is immobile if it is surrounded by 6 neighboring stacks. The white player has the first move in this phase. Any mobile stack of height n (with n > 0) can be moved (in a straight line) in any one of the 6 directions by exactly n spaces by the player controlling it, if it lands on another stack. Jumping over empty spaces is allowed, as long as the tower does not land on an empty space. Single DVONN pieces cannot be moved, but they can be once they are part of a stack. After each move, all stacks that are not connected via a chain of neighboring stacks to any stack containing a DVONN piece are removed from the board.
Statistics for this Xoptio
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STAR WARS: X-WING MINIATURES GAME
Star Wars: X-Wing is a miniature war game designed by Jay Little and produced by Fantasy Flight Games that was released at Gen Con during August 17, 2012. It features tactical ship-to-ship dogfighting between various types of starfighters set in the fictional Star Wars universe. The game is said to be easy to learn and quick to play taking anywhere between 15 and 60 minutes from first set-up to battle's end. Each round both players give all their ships movement orders without knowing what their opponent is doing before resolving these orders while trying to shoot down enemy craft. On May 1, 2018 FFG announced X-Wing Second Edition, to be released on September 13, 2018. Although the physical models are transferable, an entire new set of rules, templates, and markers have been produced and are available through a new core set, waves, and conversion packs. "X-Wing is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wing fighters and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission! The X-Wing starter set includes everything you need to begin your battles, such as scenarios, cards, and fully assembled and painted ships. What's more, X-Wing's quick-to-learn ruleset establishes the foundation for a system that can be expanded with your favorite ships and characters from the Star Wars universe."