DVONN VS QUARTO
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DVONN
DVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the GIPF Project. DVONN won the 2002 International Gamers Award and the Games magazine Game of the Year Award in 2003. DVONN is played on a board with 49 spaces. The board has a hexagonal layout 5 hexes wide. One player has 23 black pieces to play, the other player has 23 white pieces. There are also 3 neutral red pieces, called DVONN pieces. The object of the game is to control more pieces than your opponent at the end of the game. The game starts with an empty board and proceeds in two phases. During the first phase, the players place their pieces on the board, starting with the three red DVONN pieces. Pieces can be placed on any unoccupied space. White starts, and the players alternate. So Black is the first to place a piece of his own color. The first phase ends when all pieces are placed on the board, filling it completely. The second phase involves the building of stacks of pieces (a single piece is also considered a stack) by moving stacks onto other stacks. A stack is controlled by a player if his color is on top. A stack is immobile if it is surrounded by 6 neighboring stacks. The white player has the first move in this phase. Any mobile stack of height n (with n > 0) can be moved (in a straight line) in any one of the 6 directions by exactly n spaces by the player controlling it, if it lands on another stack. Jumping over empty spaces is allowed, as long as the tower does not land on an empty space. Single DVONN pieces cannot be moved, but they can be once they are part of a stack. After each move, all stacks that are not connected via a chain of neighboring stacks to any stack containing a DVONN piece are removed from the board.
Statistics for this Xoptio
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QUARTO
Quarto is a board game for two players invented by Swiss mathematician Blaise Müller. It is published and copyrighted by Gigamic. The game is played on a 4×4 board. There are 16 unique pieces to play with, each of which is either: tall or short; red or blue (or a different pair of colors, e.g. light- or dark-stained wood); square or circular; and hollow-top or solid-top. Players take turns choosing a piece which the other player must then place on the board. A player wins by placing a piece on the board which forms a horizontal, vertical, or diagonal row of four pieces, all of which have a common attribute (all short, all circular, etc.). A variant rule included in many editions gives a second way to win by placing four matching pieces in a 2×2 square. Quarto is distinctive in that there is only one set of common pieces, rather than a set for one player and a different set for the other. It is therefore an impartial game.