DICEBALL VS SPACE HULK
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DICEBALL
Diceball! is a board game in which two players roll dice to simulate a baseball game, one representing the visiting team and the other the home team. Both players use the dice to throw the baseball from the mound to the plate and field the ball on defense. Diceball! was designed to mirror the statistical reality of baseball. A regular game of Diceball! without extra innings lasts about 45 minutes. The game was designed in 1979 on a pizza box by a 16-year old Daniel Girard from Rawdon, Québec, while the Montreal Expos were chasing the pennant in the National League. Girard brought his game to his high school, where he organized tournaments with other students. Given the popularity of the game in his school, Girard also brought his game to university where it also became popular. The interest created by the game was noticed by entrepreneur Louis Desjardins, who launched the game with Girard. To start the game, the visiting team puts a pawn (as a batter and eventually runner) in the batter's box, to get the pitcher's throws. The die replaces the ball. The pitcher rolls the die until either the batter is struck out, the batter is walked, or the ball is hit. If the ball is hit, the offensive team rolls a die to determine the number of dice to be used to hit the ball. The number of dice indicated are rolled and added up. Numbers from 1 to 36 show the location where the ball is hit and the ball is placed on the game board. If the ball is hit on a circle, the ball was hit in the air and an out is recorded. If the ball is hit on a number in a cloud, it is a ground ball and that the batter will have to try to reach a base before the defense throws to that base. If the ball is hit to a star-shaped zone, the runner starts to run around the bases while the defence recovers the ball on the star. If the stars are from 27 to 36 it is a home run and all runners score. Every batter who runs around the bases and reaches home plate before three outs scores a run. As soon as three outs are recorded, stranded runners are removed from the bases. The teams trade places: the defense becomes the offense.
Statistics for this Xoptio
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SPACE HULK
Space Hulk is a board game for two players by Games Workshop. It was released in 1989. The game is set in the fictional universe of Warhammer 40,000. In the game, a "space hulk" is a mass of ancient, derelict space ships, asteroids, and other assorted space debris. One player takes the role of Space Marine Terminators, superhuman elite soldiers who have been sent to investigate such a space hulk. The other player takes the role of Tyranid Genestealers, an aggressive alien species which have made their home aboard such masses. In Warhammer 40,000, the term "space hulk" is used to refer to any massive derelict space ship. Due to the shifting, immaterial nature of the Warp, an otherworldly realm through which space ships may travel between the stars far quicker than they would be able to through real space, some space hulks are jumbled and twisted agglomerations of multiple vessels lost to the Warp throughout centuries or millennia. Space hulks may house more than just Genestealers; other threats aboard can include human followers of the dark gods of Chaos, nightmarish Warp Daemons, and Orks who use space hulks as their "standard" method of interstellar travel. Genestealers were described in an entry of the "Aliens and monsters" section of the first edition of Warhammer 40,000 (the "WH40K - Rogue Trader" manual), but they were very different from their Space Hulk incarnation, which was more influenced by the xenomorphs depicted in the Alien franchise. Since the 1990s, subsequent games like Warhammer 40,000 and Epic have absorbed them as part of the overall Tyranid army where they serve as the shock troops, although their origins are not related to any other Tyranid broods. A force composed purely of Genestealers can still be fielded as a sub-type of the Tyranid army, in what is known as a Genestealer Cult. The Cult is described in the in-game background as an infiltration force that weakens a target planet, infecting the local population and causing civil unrest in advance of the arrival of the main Tyranid hive fleet.