BUL VS LIUBO
BUL
Bul (also called Buul, Boolik or Puluc) is a running-fight board game originating in Mesoamerica, and is known particularly among several of the Maya peoples of Belize and the Guatemalan highlands. It is uncertain whether this game dates back to the pre-Columbian Maya civilization, or whether it developed in the post-colonial era after the arrival of the Spanish conquistadores. Stewart Culin described the game in the 24th Annual Report of the Bureau of American Ethnology: Games of North American Indians published in 1907. R. C. Bell referred to the game in Board and Table Games from Many Civilizations. Both of these descriptions were based on the eyewitness accounts of others. Lieve Verbeeck, a linguist studying Mayan language, witnessed the modern version of the game being played by Mopan and Kekchi Maya in Belize It is not known exactly when the game was developed or what the original rules were as very few records survived the invasion by the conquistadors between the 15th and 17th centuries. Stewart Culin organised the games in his anthology into those he thought had an influence from Europe in their creation. Bul is not listed among these, and in his opinion the game must have developed before Europeans arrived in Central America. There are a variety of ways to play the game, as Verbeeck's account shows. The game could be played by two people, or by two equal-sized teams. The overall objective is to capture and subsequently kill the playing pieces of the opposition, so the game is in essence a war game. The playing area is divided into equal spaces using rods placed parallel to each other. The two players have control of a base at either end of the play area. The players take an even number of stones or figurines (or any suitable playing piece) and place them in their respective bases.
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LIUBO
Liubo (Chinese: 六博 or 陸博; pinyin: liù bó; Wade–Giles: liu po; lit. 'six sticks') is an ancient Chinese board game played by two players. For the rules, it is believed that each player had six game pieces that were moved around the points of a square game board that had a distinctive, symmetrical pattern. Moves were determined by the throw of six sticks, which performed the same function as dice in other race games. The game was invented no later than the middle of the 1st millennium BCE, and was popular during the Han dynasty (202 BCE – 220 CE). However, after the Han Dynasty it rapidly declined in popularity, possibly due to the rise in popularity of the game of Go, and it became totally forgotten. Knowledge of the game has increased in recent years with archeological discoveries of Liubo game boards and game equipment in ancient tombs, as well as discoveries of Han dynasty picture stones and picture bricks depicting Liubo players. It is not known when the game of Liubo originated, although according to legend it was invented by Wu Cao (烏曹, called Wu Zhou 烏胄 in the early 2nd century CE Shuowen Jiezi dictionary), a minister to King Jie, the last king of the Xia dynasty, who according to traditional chronology reigned 1728–1675 BCE. While there is no archeological or reliable documentary evidence to support the view that Liubo dates back to the Shang dynasty (1600–1046 BCE), early Chinese records do indicate that Liubo was already a popular game by the Warring States period (476–221 BCE). For example, the Records of the Grand Historian records a speech made during the reign of King Xuan of Qi (reigned 319–301 BCE) that claims that the capital city of Linzi was so wealthy that its citizens were all able to indulge in activities such as playing musical instruments, cockfighting, dog racing, playing Liubo and playing kick ball.