BLOOD BOWL VS KAMISADO
BLOOD BOWL
Blood Bowl is a fantasy football game created by Jervis Johnson for the British games company Games Workshop as a parody of American Football. The game was first released in 1986 and has been re-released in new editions since. Blood Bowl is set in an alternate version of the Warhammer Fantasy setting, populated by traditional fantasy elements such as human warriors, goblins, dwarves, elves, orcs and trolls. In late 2016, Games Workshop released a new version of the game - the first in 22 years. It featured a double sided board and new plastic miniatures. In August 2020, Games Workshop announced the latest version of the game, titled Blood Bowl Second Season Edition, which features a significant overhaul of the rules. This version was released in November 2020 and included miniatures for two teams and referees, a board (pitch), templates and the rule book. The rule book was also available separately, both physically and digitally. Cyanide Studio confirmed that the next videogame adaptation, Blood Bowl 3, would use the new ruleset. Blood Bowl is a two-player, turn-based board game that typically uses 28 mm miniatures to represent a contest between two teams on a playing field. A board containing a grid overlay represents the field. Using dice, cards, and counters, the players attempt to score higher than each other by entering the opponent's end zone with a player who possesses the ball. The "Blood" in Blood Bowl is represented by the violent actions available to players. Game play is based on a hybrid of American Football and Rugby. Players may attempt to injure or maim the opposition in order to make scoring easier by reducing the number of enemy players on the field.
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KAMISADO
Kamisado is an abstract strategy board game for two players that's played on an 8x8 multicoloured board. Each player controls a set of eight octagonal dragon tower pieces. Each player's set of dragon towers contains a tower to match each of the colours that appear on the squares of the board (i.e., a brown tower, a green tower, etc.). One player's towers have gold dragons mounted on the top, while the other player's towers are topped with black dragons. In an interview, designer Peter Burley said that the design of Kamisado dated back to a chance observation in a men's room in the 1970s. "I noticed that the floor had an interesting pattern of small colored tiles", he said. "I mentally made a note that this could possibly be used as a basis for a board game – this is something that I do quite a lot, whenever I see something a bit different. It must have made a deep impression on this occasion, however, because that night I had a vivid dream involving this tile pattern, and somehow the notion of 'whatever colour you land on, your opponent must move a piece that matches this'. I guess my subconscious mind had been working on this and sorted it out while I was asleep." The players’ towers start the game on the row nearest to them. The players take turns moving one tower any number of spaces in a straight line, either directly forwards or diagonally forwards, but not into or through a square already containing another dragon tower. The player with the black dragons moves first and may choose any tower. From this point onwards, each player must move the dragon tower that matches the colour of the square that the opponent's last move finished on. The object of the game is to reach your opponent's Home Row with one of your dragon towers. The first player to achieve this goal is the winner of the round. Games may be played as single rounds, or as more advanced ‘Match’ formats. Matches are played up to 3 points (Standard Match), 7 points (Long Match) or 15 points (Marathon Match). During a match, each time a round is won, a special ‘Sumo Ring’ is added to the dragon tower that has fought its way through to the opponent's Home Row. The sumo rings provide the scoring system for the game, and also endow special powers to the dragon towers that carry them. These towers are known as Sumo towers and have the ability to push opponent's towers back one space, by using a move known as a ‘Sumo Push’.