BLOOD BOWL VS CONNECT FOUR
BLOOD BOWL
Blood Bowl is a fantasy football game created by Jervis Johnson for the British games company Games Workshop as a parody of American Football. The game was first released in 1986 and has been re-released in new editions since. Blood Bowl is set in an alternate version of the Warhammer Fantasy setting, populated by traditional fantasy elements such as human warriors, goblins, dwarves, elves, orcs and trolls. In late 2016, Games Workshop released a new version of the game - the first in 22 years. It featured a double sided board and new plastic miniatures. In August 2020, Games Workshop announced the latest version of the game, titled Blood Bowl Second Season Edition, which features a significant overhaul of the rules. This version was released in November 2020 and included miniatures for two teams and referees, a board (pitch), templates and the rule book. The rule book was also available separately, both physically and digitally. Cyanide Studio confirmed that the next videogame adaptation, Blood Bowl 3, would use the new ruleset. Blood Bowl is a two-player, turn-based board game that typically uses 28 mm miniatures to represent a contest between two teams on a playing field. A board containing a grid overlay represents the field. Using dice, cards, and counters, the players attempt to score higher than each other by entering the opponent's end zone with a player who possesses the ball. The "Blood" in Blood Bowl is represented by the violent actions available to players. Game play is based on a hybrid of American Football and Rugby. Players may attempt to injure or maim the opposition in order to make scoring easier by reducing the number of enemy players on the field.
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CONNECT FOUR
Connect Four (also known as Four Up, Plot Four, Find Four, Captain's Mistress, Four in a Row, Drop Four, and Gravitrips in the Soviet Union) is a two-player connection board game, in which the players choose a color and then take turns dropping colored discs into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own discs. Connect Four is a solved game. The first player can always win by playing the right moves. The game was first sold under the Connect Four trademark by Milton Bradley in February 1974. Connect Four is a two-player game with perfect information for both sides. This term describes games where one player at a time plays, players have all the information about moves that have taken place and all moves that can take place, for a given game state. Connect Four also belongs to the classification of an adversarial, zero-sum game, since a player's advantage is an opponent's disadvantage. One measure of complexity of the Connect Four game is the number of possible games board positions. For classic Connect Four played on 6 high, 7 wide grid, there are 4,531,985,219,092 positions for all game boards populated with 0 to 42 pieces. The game was first solved by James Dow Allen (October 1, 1988), and independently by Victor Allis (October 16, 1988).