BATTLESHIP VS SUGOROKU
BATTLESHIP
Battleship (also Battleships or Sea Battle) is a strategy type guessing game for two players. It is played on ruled grids (paper or board) on which each player's fleet of ships (including battleships) are marked. The locations of the fleets are concealed from the other player. Players alternate turns calling "shots" at the other player's ships, and the objective of the game is to destroy the opposing player's fleet. Battleship is known worldwide as a pencil and paper game which dates from World War I. It was published by various companies as a pad-and-pencil game in the 1930s, and was released as a plastic board game by Milton Bradley in 1967. The game has spawned electronic versions, video games, smart device apps and a film. The game of Battleship is thought to have its origins in the French game L'Attaque played during World War I, although parallels have also been drawn to E. I. Horsman's 1890 game Basilinda, and the game is said to have been played by Russian officers before World War I. The first commercial version of the game was Salvo, published in 1931 in the United States by the Starex company. Other versions of the game were printed in the 1930s and 1940s, including the Strathmore Company's Combat: The Battleship Game, Milton Bradley's Broadsides: A Game of Naval Strategy and Maurice L. Freedman's Warfare Naval Combat. Strategy Games Co. produced a version called Wings which pictured planes flying over the Los Angeles Coliseum. All of these early editions of the game consisted of pre-printed pads of paper.
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SUGOROKU
Sugoroku (雙六 or 双六) (literally 'double six') refers to two different forms of a Japanese board game: ban-sugoroku (盤双六, 'board-sugoroku') which is similar to western backgammon, and e-sugoroku (絵双六, 'picture-sugoroku') which is similar to western Snakes and Ladders. The game is thought to have been introduced from China (where it was known as Shuanglu) into Japan in the sixth century. It is known that in the centuries following the game's introduction into Japan it was made illegal several times, most prominently in 689 and 754. This is because the simple and luck-based nature of sugoroku made it an ideal gambling game. This version of sugoroku and records of playing for gambling continuously appeared until early Edo era. In early Edo-era, a new and quick gambling game called Chō-han (丁半) appeared and using sugoroku for gambling quickly dwindled. This variant of the backgammon family has died out in Japan and most other countries, with the Western style modern backgammon (with doubling-cube) having some avid players. A simpler e-sugoroku, with rules similar to snakes and ladders, appeared as early as late 13th century and was made popular due to the cheap and elaborate wooden block printing technology of the Edo period. Thousands of variations of boards were made with pictures and themes from religion, political, actors, and even adult material. In the Meiji and later periods, this variation of the game remained popular and was often included in child-oriented magazines. With ban-sugoroku being obsolete, today the word sugoroku almost always means e-sugoroku.