BATTLESHIP VS SÁHKKU
BATTLESHIP
Battleship (also Battleships or Sea Battle) is a strategy type guessing game for two players. It is played on ruled grids (paper or board) on which each player's fleet of ships (including battleships) are marked. The locations of the fleets are concealed from the other player. Players alternate turns calling "shots" at the other player's ships, and the objective of the game is to destroy the opposing player's fleet. Battleship is known worldwide as a pencil and paper game which dates from World War I. It was published by various companies as a pad-and-pencil game in the 1930s, and was released as a plastic board game by Milton Bradley in 1967. The game has spawned electronic versions, video games, smart device apps and a film. The game of Battleship is thought to have its origins in the French game L'Attaque played during World War I, although parallels have also been drawn to E. I. Horsman's 1890 game Basilinda, and the game is said to have been played by Russian officers before World War I. The first commercial version of the game was Salvo, published in 1931 in the United States by the Starex company. Other versions of the game were printed in the 1930s and 1940s, including the Strathmore Company's Combat: The Battleship Game, Milton Bradley's Broadsides: A Game of Naval Strategy and Maurice L. Freedman's Warfare Naval Combat. Strategy Games Co. produced a version called Wings which pictured planes flying over the Los Angeles Coliseum. All of these early editions of the game consisted of pre-printed pads of paper.
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SÁHKKU
Sáhkku is a board game of the Sami people. The game is traditional among the North Sámi, Skolt Sámi, Inari Sámi and Lule Sámi but may also have been played in other parts of Sápmi. Sáhkku is a running-fight game, which means that players move their pieces along a track with the goal of eliminating the other players' pieces. Many different variants of sáhkku have been played in different parts of Sápmi. The oral transfer of the sáhkku rules between generations was largely broken off during the 1900s (see Sáhkku today). A few of the local variants have survived into our time, other local variants have been reconstructed based on a combination of memories and written sources, and for some places only fragments of the local rules are known from old documents. A sáhkku board (sáhkkufiellu, bircunfiellu or sáhkkulávdi) can traditionally be designed in a number of different ways. At its simplest, a sáhkku board has three parallel rows of short lines, and the pieces are placed on these lines. The lines are called sárgat (one sárggis) in Sámi. It is common to draw the short lines as vertically connected to each other, so that the board appears to consist of just one row of very long lines, but the game is still played as if these were three separate rows of short lines. Such boards often also have three horizontal lines intersecting the vertical lines in order to illustrate that the lines are still in practice divided into three parallel rows. Some boards feature only a central horizontal line crossing the connected vertical lines, but the game is still played as if there were three rows of short lines. A special type of sáhkku board is the so-called Návuotna board which has three rows of squares (ruvttat, lanjat) instead of lines. The central line/square of the middle row, sometimes referred to as "the Castle", is indicated by a sáhkku-symbol ("X"), sun symbol, or other ornament.