BATTLELORE VS DALDØS
BATTLELORE
BattleLore is a strategy board wargame for two players, created by Richard Borg and initially published by Days of Wonder in 2006 (and later by Fantasy Flight Games). The game is based on the same mechanics as Battle Cry, Memoir '44 and Commands & Colors: Ancients, but has a fantasy and medieval theme. BattleLore debuted at the 2006 Spiel game fair in Essen, Germany and was released worldwide on November 30 of that year. Typical setup for a game is 10–15 minutes. Beginning players can expect a 45-60 minute duration game, but experienced players can usually finish a game in about 30–45 minutes. Each player has a set of quick reference cards to help him keep rules in mind. Experienced players will rarely have to pull out the rulebook for clarification. The scenario book that comes with the basic box is organised as a tutorial sequence that introduces concepts one adventure at a time, making the game very easy to learn. Each adventure in Battlelore is pre-constructed, leaving the work of creating armies to the scenario author. Although with the Call to Arms Expansion (released May 2007) the players have (limited) control on deploying units to any given scenario. The Battlelore website offers an online scenario builder that helps fans create their own adventures. In September 2008 Fantasy Flight Games and Days of Wonder announced that the game would be moving to Fantasy Flight Games, along with all remaining stock. In 2013, a revised version, BattleLore Second Edition, was released by Fantasy Flight Games.
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DALDØS
Daldøs is a running-fight board game only known from a few coastal locations in southern Scandinavia, where its history can be traced back to around 1800. The game is notable for its unusual four-sided dice (stick or long dice). In Denmark it is known as daldøs in Northern and Western Jutland (Mors, Thisted and Fanø), and possibly as daldos on Bornholm. In Norway it is known under the name of daldøsa from Jæren, where, unlike in Denmark, a continuous tradition of the daldøs game exists. Daldøs has much in common with some games in the sáhkku family of Sámi board games. Sáhkku is known to have been played among Sámi on the northern coast and eastern-central inland of Sápmi, far away from Jæren and Denmark. Otherwise, the closest relatives of this game appear to be the tâb games from Northern Africa and South-western Asia, possibly apart from one unlabelled diagram in a codex from Southern England. The board is boat-shaped and has three parallel rows of holes, two of which (A and B) have 16 holes each, while the middle row has an extra hole in the prow of the ship. Each player has 16 spatula-shaped pieces with a bottom end fitting into the holes of the board. One player has pieces that are rather wide and thin; whereas the other player's pieces are more obelisk-shaped. At the beginning of the game, player A's pieces are placed in the holes of row A so that the spatulas are perpendicular to the row (un-dalled), and equivalently for player B. Later in the game, the pieces will be turned (fordallede, or dalled) so that the spatula is parallel to the rows. Two special dice are used. Each die is a four-sided long die with pyramidal or rounded ends, preventing the die from standing on end. They may be about 2 by 2 cm in cross section, and 4 cm long. The four sides are marked A (with the value 1, called dallen, i.e. the dal), II (2, probably called døs), III (3) and IIII (4). According to some sources, the dal is opposite to III.