ASALTO VS GO
ASALTO
Asalto, also known as the Assault Game, German Tactics or Officers and Sepoys, is a board game for two players in which one player, playing as the officers, attempts to defend a fortress from their opponent's invading rebels. The game is a variant on the Fox and Geese theme, and is commonly played in Germany, France, and England. Asalto is an asymmetric game in which the players take on two very different roles: the rebels and the officers. The rebels' objective is to capture the two officers, surround them so that they cannot move, or occupy all of the points within the "fortress". The officers' objective is to capture enough rebels that these tasks become impossible. Asalto is played on a grid of 33 intersection points in the shape of a cross, with a specially denoted arm known as the fortress at the top of the board. The total number of pieces in an Asalto game is 26, composed of 24 rebels and two officers. Before play begins, the rebels are arranged so that they sit on the 24 intersection points outside the fortress, while the officers may be arranged at the player's discretion inside the fortress. The game begins once the rebel player takes the first turn.
Statistics for this Xoptio
GO
Go is an abstract strategy board game for two players in which the aim is to surround more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation's 75 member nations found that there are over 46 million people worldwide who know how to play Go and over 20 million current players, the majority of whom live in East Asia. The playing pieces are called stones. One player uses the white stones and the other, black. The players take turns placing the stones on the vacant intersections (points) of a board. Once placed on the board, stones may not be moved, but stones are removed from the board if the stone (or group of stones) is surrounded by opposing stones on all orthogonally-adjacent points, in which case the stone is captured. The game proceeds until neither player wishes to make another move. When a game concludes, the winner is determined by counting each player's surrounded territory along with captured stones and komi (points added to the score of the player with the white stones as compensation for playing second). Games may also be terminated by resignation. The standard Go board has a 19×19 grid of lines, containing 361 points. Beginners often play on smaller 9×9 and 13×13 boards, and archaeological evidence shows that the game was played in earlier centuries on a board with a 17×17 grid. However, boards with a 19×19 grid had become standard by the time the game reached Korea in the 5th century CE and Japan in the 7th century CE. Go was considered one of the four essential arts of the cultured aristocratic Chinese scholars in antiquity. The earliest written reference to the game is generally recognized as the historical annal Zuo Zhuan (c. 4th century BCE). Despite its relatively simple rules, Go is extremely complex. Compared to chess, Go has both a larger board with more scope for play and longer games and, on average, many more alternatives to consider per move. The number of legal board positions in Go has been calculated to be approximately 2.1 × 10170, which is vastly greater than the number of atoms in the known, observable universe, estimated to be about 1 × 1080.