ASALTO VS DVONN
ASALTO
Asalto, also known as the Assault Game, German Tactics or Officers and Sepoys, is a board game for two players in which one player, playing as the officers, attempts to defend a fortress from their opponent's invading rebels. The game is a variant on the Fox and Geese theme, and is commonly played in Germany, France, and England. Asalto is an asymmetric game in which the players take on two very different roles: the rebels and the officers. The rebels' objective is to capture the two officers, surround them so that they cannot move, or occupy all of the points within the "fortress". The officers' objective is to capture enough rebels that these tasks become impossible. Asalto is played on a grid of 33 intersection points in the shape of a cross, with a specially denoted arm known as the fortress at the top of the board. The total number of pieces in an Asalto game is 26, composed of 24 rebels and two officers. Before play begins, the rebels are arranged so that they sit on the 24 intersection points outside the fortress, while the officers may be arranged at the player's discretion inside the fortress. The game begins once the rebel player takes the first turn.
Statistics for this Xoptio
DVONN
DVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the GIPF Project. DVONN won the 2002 International Gamers Award and the Games magazine Game of the Year Award in 2003. DVONN is played on a board with 49 spaces. The board has a hexagonal layout 5 hexes wide. One player has 23 black pieces to play, the other player has 23 white pieces. There are also 3 neutral red pieces, called DVONN pieces. The object of the game is to control more pieces than your opponent at the end of the game. The game starts with an empty board and proceeds in two phases. During the first phase, the players place their pieces on the board, starting with the three red DVONN pieces. Pieces can be placed on any unoccupied space. White starts, and the players alternate. So Black is the first to place a piece of his own color. The first phase ends when all pieces are placed on the board, filling it completely. The second phase involves the building of stacks of pieces (a single piece is also considered a stack) by moving stacks onto other stacks. A stack is controlled by a player if his color is on top. A stack is immobile if it is surrounded by 6 neighboring stacks. The white player has the first move in this phase. Any mobile stack of height n (with n > 0) can be moved (in a straight line) in any one of the 6 directions by exactly n spaces by the player controlling it, if it lands on another stack. Jumping over empty spaces is allowed, as long as the tower does not land on an empty space. Single DVONN pieces cannot be moved, but they can be once they are part of a stack. After each move, all stacks that are not connected via a chain of neighboring stacks to any stack containing a DVONN piece are removed from the board.