ANDROID: NETRUNNER VS OWARE
ANDROID: NETRUNNER
Android: Netrunner is a Living Card Game (LCG) produced by Fantasy Flight Games. It is a two-player game set in the dystopian future of the Android universe. Each game is played as a battle between a megacorporation and a hacker ("runner") in a duel to take control of data. It is based on Richard Garfield's Netrunner collectible card game, produced by Wizards of the Coast in 1996. In 2017, a second edition of the core set was announced which replaced some of the original cards with cards from the first two expansion cycles. In 2018, the game was discontinued due to the license with Wizards of the Coast ending. Fantasy Flight stated that Netrunner products will no longer be sold by them as of October 22, 2018, and Reign and Reverie was the last expansion. Like the original, the game is asymmetric and involves two players, one playing a hacker ("the Runner") and the other playing a corporation ("the Corp"). The Runner wins by stealing seven or more points worth of agenda cards or if the Corp can't draw a card when required (due to an empty deck). The Corp wins by scoring agenda cards worth a total of seven or more points or if the Runner is forced to discard more cards than they have in their hand.
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OWARE
Oware is an abstract strategy game among the Mancala family of board games (pit and pebble games) played worldwide with slight variations as to the layout of the game, number of players and strategy of play. Its origin is uncertain but it is widely believed to be of Ashanti origin. Played in the Bono Region, Bono East Region, Ahafo Region, Central Region, Western Region, Eastern Region, Ashanti Region of Ghana and throughout the Caribbean, Oware and its variants have many names - Ayò, Ayoayo (Yoruba), Awalé (Ivory Coast, Benin), Wari (Mali), Ouri, Ouril or Uril (Cape Verde), Warri (Caribbean) Pallanguzhi (India) Wali (Dagbani), Adji (Ewe), Nchọ/Ókwè (Igbo), ise (Edo), Awale in (Ga) meaning Spoons in English according to the Ga name for the game. A common name in English is Awari but one of the earliest Western scholars to study the game, Robert Sutherland Rattray, used the name Wari. The game requires an oware board and 48 seeds. A typical oware board has two straight rows of six pits, called "houses", and optionally one large "score" house at either end. Each player controls the six houses on their side of the board, and the score house on their end. The game begins with four seeds in each of the twelve smaller houses. Boards may be elaborately carved or simple and functional; they may include a pedestal, or be hinged to fold lengthwise or crosswise and latch for portability and storage with the seeds inside. While most commonly located at either end, scoring houses may be placed elsewhere, and the rows need not be straight. When a board has a hinged cover like a diptych, the scoring houses may be carved into the two halves of the cover, and so be in front of the players during play. The ground may also be used as a board; players simply scoop two rows of pits out of the earth. In the Caribbean, the seeds are typically nickernuts, which are smooth and shiny. Beads and pebbles are also sometimes used. In the West, some cheaper sets use oval-shaped marbles. Some tourist sets use cowrie shells. The game starts with four seeds in each house. The objective of the game is to capture more seeds than one's opponent. Since the game has only 48 seeds, capturing 25 is sufficient to win the game. Since there is an even number of seeds, it is possible for the game to end in a draw, where each player has captured 24.