AGON VS DVONN
AGON
Agon (or Queen's Guards or Royal Guards) is an strategy game invented by Anthony Peacock of London, and first published in 1842. It is a two player game played on a 6×6×6 hexagonal gameboard, and is notable for being the oldest known board game played on a board of hexagonal cells. Each player has one queen and six guards. Players determine who moves first, then turns alternate. On each turn, a player moves one of his pieces. The object of the game is to be first to maneuver one's queen to the central hex (the throne) at the center of the board, and surround her with all six of her guards. The gameboard may be thought of as a series of concentric rings of hex cells (highlighted by rings of alternating colors). Pieces move one step at a time to an adjacent cell, either sideways in the same ring, or towards the throne to the next ring. The cell moved to must be vacant. Only the queen may move to the throne.
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DVONN
DVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the GIPF Project. DVONN won the 2002 International Gamers Award and the Games magazine Game of the Year Award in 2003. DVONN is played on a board with 49 spaces. The board has a hexagonal layout 5 hexes wide. One player has 23 black pieces to play, the other player has 23 white pieces. There are also 3 neutral red pieces, called DVONN pieces. The object of the game is to control more pieces than your opponent at the end of the game. The game starts with an empty board and proceeds in two phases. During the first phase, the players place their pieces on the board, starting with the three red DVONN pieces. Pieces can be placed on any unoccupied space. White starts, and the players alternate. So Black is the first to place a piece of his own color. The first phase ends when all pieces are placed on the board, filling it completely. The second phase involves the building of stacks of pieces (a single piece is also considered a stack) by moving stacks onto other stacks. A stack is controlled by a player if his color is on top. A stack is immobile if it is surrounded by 6 neighboring stacks. The white player has the first move in this phase. Any mobile stack of height n (with n > 0) can be moved (in a straight line) in any one of the 6 directions by exactly n spaces by the player controlling it, if it lands on another stack. Jumping over empty spaces is allowed, as long as the tower does not land on an empty space. Single DVONN pieces cannot be moved, but they can be once they are part of a stack. After each move, all stacks that are not connected via a chain of neighboring stacks to any stack containing a DVONN piece are removed from the board.