A GAME OF WAR VS QWIRKLE
A GAME OF WAR
A Game of War is a book by Guy Debord and Alice Becker-Ho that illustrates a game devised by Debord by giving a detailed account of one of their table-top conflicts. It was first published in French as Le Jeu de la Guerre in 1987, but unsold copies were later pulped in 1991, along with other books by Debord, at his insistence when he left his publisher Champ libre. The book was reissued in 2006, with an English translation published by Atlas Press in 2008. In his 1989 book Panegyric, Guy Debord remarked: So I have studied the logic of war. Indeed I succeeded long ago in representing its essential movements on a rather simple game-board… I played this game, and in the often difficult conduct of my life drew a few lessons from it — setting rules for my life, and abiding by them. The surprises vouchsafed by this Kriegspiel of mine seem endless; I rather fear it may turn out to be the only one of my works to which people will venture to accord any value. As to whether I have made good use of its lessons, I shall leave that for others to judge. Apart from the books which contain the game, free online versions of the game are available. London based group, Class Wargames have reproduced A Game of War and taken it on a campaign around the globe, at Belo Horizonte, pictured above, St. Petersburg and a variety of other locations.
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QWIRKLE
Qwirkle is a tile-based game for two to four players, designed by Susan McKinley Ross and published by MindWare. Qwirkle shares some characteristics with the games Rummikub and Scrabble. It is distributed in Canada by game and puzzle company Outset Media. Qwirkle is considered by MindWare to be its most awarded game of all time. In 2011, Qwirkle won the Spiel des Jahres, widely considered the most prestigious award in the board and card game industry. A sequel, Qwirkle Cubes, was released by Mindware in 2009. Qwirkle comes with 108 wooden tiles, and each tile is painted with one of six shapes (clover, four-point star, eight-point star, square, circle and diamond) in one of six colors (red, orange, yellow, green, blue and purple). The box also contains a bag to store the tiles and a rule book. The game begins with all the tiles being placed in the bag and mixed thoroughly. Each player then randomly draws six tiles. During their turn, a player may either: place one or several tiles on the table; or instead of playing tiles, exchange one or more tiles in their hand for other random tiles. In general, any tiles that are placed in a row must share one attribute (either color or shape), and they must be played in one line, although they do not need to touch other tiles being placed in that turn. A player must always end a turn with six tiles, so, if they place tiles during a turn, they draw random tiles to build their hand back up to six. Play continues until one person uses all of their available tiles and there are no more tiles to be drawn.