"THE LONDON GAME" vs "LORDS OF WATERDEEP"
THE LONDON GAME
The London Game is a British board game based on the London Underground in London, England. The game was first released in 1972 by the game company Condor. The game was re-released in 1997 to celebrate 25 years of the game's existence with a new all-colour board, with new cards. The aim of the game is to start at one of five major stations (Paddington, Liverpool Street, King's Cross St Pancras, Victoria and Waterloo) before working your way around six other random stations in the central area, then returning to the terminal that you started from. However, the player has to navigate around certain things such as station blockages and hazard cards, as well as the mind of the other player. Each player at the start gets dealt their six "souvenir cards". These cards consist of all of the main stations on the central tube, reaching as far out as Wembley, Arsenal and Oval. Once the player has their cards, they can add two station blocks on any station - except the main red ones. The players use small purple counters to indicate this. Once the player has done that, and chosen their main station to commence the game, it begins. There is a certain amount of strategy involved, as well as luck. Players must move around the map to get along to their stations, so for example, if a player were at Lancaster Gate Underground station, and they rolled a two on the die, they could go to Notting Hill Gate in the west or Bond Street in the East. Each time a player has to change lines (an inevitable outcome, considering the diversity geographically of the stations involved) they must pick up a "hazard card". There are roughly twenty types of hazard card, which say things like "You feel lonely. Join another player on the board" or "Forgot to buy gifts. Proceed to Oxford Circus at once to visit Hamleys". There are also other cards where you can send opponents wherever one may wish. Once you have carried out the card's instruction, you may proceed along the new line. One of the main aims is to outfox the opponent. There are a large number of "Open/Close station" hazard cards, which allow the player to open one station and close another. By doing this, it is possible to block some players from moving, for example if they are located south of the river on the District line, by blocking off Earls Court. Stations can be unblocked by rolling a six when within reach of a blocked station. Once the winner has been decided, the rest of the players can continue if they wish just to see who finishes second, third, etc.
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LORDS OF WATERDEEP
Lords of Waterdeep is a German-style board game designed by Peter Lee and Rodney Thompson and published by Wizards of the Coast in 2012. The game is set in Waterdeep, a fictional city in the Forgotten Realms campaign setting for the Dungeons & Dragons role-playing game. Players take the role of masked rulers of Waterdeep, deploying agents and hiring adventurers to complete quests and increase their influence over the city. In 2013, Wizards of the Coast released the only expansion to date called Scoundrels of Skullport and an iOS version of the base game in collaboration with Playdek. Lords of Waterdeep is a strategy board game for 2-5 players (up to 6 players with the expansion). Each player takes on the role of one of the masked Lords of Waterdeep: the secret rulers of the city, vying for the control of its treasures and resources. The players use their agents to recruit adventurers to complete a number of quests, which earn rewards (usually victory points and other rewards) and increases that lord's influence over the city. The various adventurer resources, represented as orange, black, purple, and white cubes, are based on the four classic D&D character classes: fighters, rogues, mages, and clerics, respectively. There are also five different types of quests, each typically favoring one type of adventurer; they are Warfare, Skullduggery, Arcana, Piety, and Commerce, which has a focus on the in-game currency. Each player is dealt one of the Lords of Waterdeep, which is kept face down. They are allowed to look at the Lord at any time. Each Lord gives a player points at the end of the game for completing certain types of quests or controlling buildings. Lords of Waterdeep is primarily a worker placement game with elements of card drafting. Players place their agents on various spaces around the city which allows them to take actions like collect money (gold), gather adventurers (resources), draw or play Intrigue cards (single-use special abilities), or gain Quests (the fundamental way to earn Victory Points). After eight rounds of worker placements, the player with the most Victory Points wins the game.